Apoceus Version 0.0.44 - Update


Bugs Fixed: 🐞

  • Miner animation is janky, possibly not looped.
  • Hogwald has incorrect textures on backpack and weapon.
  • Miner doesn’t follow commands properly.
  • Miner and Lumberjack have no bag/lumber when returning to base after gathering.
  • Guild Hall missing clock and banner animations.
  • Wolves have overly bright textures.
  • Workshop uses the 75% model as the finished version.
  • Outpost in level design uses incorrect textures.

Improvements: 🔨

  • Refactored debug states.
  • Reworked region toggle buttons.
  • Temporarily optimized Golem prefab.
  • Attacker can now see health bars of targeted buildings.

New Additions: 📥

  • Allarah blue aura VFX.
  • Added various construction VFX.
  • Smoke VFX added to multiple buildings.
  • Scoring system initiated.
  • Repair system added for engineers.

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