Apoceus Version 0.0.54 - Update


Bugs Fixed:๐Ÿž

  • Wolves now correctly deal damage to targets.

Improvements: ๐Ÿ”จ

  • Engineer attack animations now sync correctly over the network.

  • Engineer attacks now properly deal damage.

  • Building construction sites are now selectable.

  • Units will now push each other to clear paths instead of getting stuck.

  • Scoring system values now correctly sync across players.

  • Some map props have been excluded from the NavMesh for smoother navigation.

  • Arctic map NavMesh boundaries have been optimized and reduced.

  • A* pathfinding package has been updated for better performance.

  • Pathfinding logs can now be accessed by pressing Left Alt.

New Additions: ๐Ÿ“ฅ

  • Buildings now display a confirmation dialogue before being manually destroyed.

  • Building pop-up menu appearance has been updated for better clarity.

  • Constrain Inside Graph setting is enabled, preventing units from being pushed outside the NavMesh.

Changes:๐Ÿ”„๏ธ

  • General Reveal ability has been moved to Guildhall Tier 1.

  • Wolf AI behavior adjusted: stopDistance and endReachedDistance values updated.

  • Removed canMove toggle, improving RVO (Reciprocal Velocity Obstacle) calculations.

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