Apoceus Version 0.0.47 - Update


Bugs Fixed: ๐Ÿž

  • Fixed dev cheats creating duplicate units.
  • Corrected building placement arrow to behave consistently with scale and zoom.
  • Addressed performance issues related to SearchTree, improving miner gathering efficiency.
  • Building placement mode no longer interacts with UI unintentionally.

Improvements: ๐Ÿ”จ

  • Increased attack, view, and aggro ranges for better combat engagement.
  • Iterated labor buttons and tooltips for clarity.
  • Updated textures and materials for buildings and unit prefabs, including LODs.
  • Restructured lobby buttons into a horizontal layout with updated functionality.

New Additions: ๐Ÿ“ฅ

  • Added tooltip with color indicators for resource changes (green for added, red for reduced).
  • Introduced new terrain layers for enhanced map detail.

Comments

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(+1)

I checked out your project, those big fight scenes in the trailer are bad ass! I got Warcraft II vibes. ๐Ÿป