Apoceus Version 0.0.42 - Update


Bugs Fixed: ๐Ÿž

  • Back button in lobby unresponsive.
  • Network instability issues.
  • Lobby not refreshing as intended.
  • Ghost buildings persist after switching in menu.
  • Sound settings reset between lobby and in-game.
  • Audio for Lumberjack and Guild Hall doesn't follow mute and is too loud.
  • Missing textures for Miner T1 and Miner T2.
  • Enemy can upgrade/recruit from your buildings.

Improvements: ๐Ÿ”จ

  • Units no longer "dance" around targets when attacking.
  • Fixed moonwalking miners and lumberjacks.
  • Collectors no longer get stuck gathering resources.
  • Units can now attack and destroy buildings.
  • Unit state info added to development builds.
  • Notification system for points of interest (POIs) improved with different message types and colors.

New Additions: ๐Ÿ“ฅ

  • New buildings: Factory, Guildhall T3 (Castle), Tower T2 & T3 (with missing icons, animations, and textures).
  • Wall, gate, and pillar Tier 2 added (upgrading from Tier 1 pending wall-building implementation).
  • Warrior T2 now has proper textures.

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